Screen 1
ONE:
On SABRE, eyes opening, as she draws the BOW with finality across the strings, a loud chord that ends abruptly. Enough.
1. SFX: [notes, cutting off]
TWO:
SABRE’S HANDS, picking up the TUBE, the VIOLIN and BOW now set upon the table.
NO COPY.
Screen 2
ONE:
On the quarterdeck, at the WHEEL, where the HELMSMAN for the larboard watch, COFFEY, is reacting to what he’s hearing from behind and below him, in the captain’s cabin. Reacting, curious.
1. SFX/below: thump
TWO:
COFFEY – he’d be shrugging if we could convey shrugging – fixing his eyes ahead once more.
NO COPY.
THREE:
Stet, but COFFEY reacting again.
2. SFX/below: WHUMP! KRNCH!
3. SFX/below: THUD!
4. SABRE/below: Foam and smoke!
oops! I would steer clear of the Cap’n for a while, mateys. Probably found out she stole the Regent’s Head Cook’s recipe for Filet of Sole in a White Wine Reduction Sauce. Or something.
I like the sounds effects, well done
Beautiful, beautiful artwork.
Me thinks the good Lady is having a spot of trouble opening her map container.
Violin done. Now, drum solo!
*groan*
That was good. Painful, but good.